#include <camera.h>
Inherits Node.
Inheritance diagram for Camera:
Public Member Functions | |
Camera (Image *img) | |
Default constructor. | |
virtual | ~Camera () |
Destructor. | |
void | setLookAt (const Point &pos, const Point &target, const Vector &up, float fov, float near=1.0f, float far=1000.0f) |
Setup the camera frame by specifying the camera's position, target, and up vector. | |
Ray | getRay (float x, float y) const |
Returns a ray that goes through image plane location (x,y), where the coordinate is given in terms of image pixel dimensions. | |
void | setTransform (Matrix &M) |
Manually set the local transform matrix to M. | |
void | setTranslation (const Vector &T) |
Sets the translation of the node to T. | |
void | setTranslation (float tx, float ty, float tz) |
Sets the translation of the node to (tx,ty,tz). | |
void | setScale (float s) |
Sets the scale uniformly to s. | |
void | setScale (const Vector &S) |
Sets the scale non-uniformly to S. | |
void | setScale (float sx, float sy, float sz) |
Sets the scale non-uniformly to (sx,sy,sz). | |
void | setRotation (const Vector &R) |
Sets the rotation about the x,y,z axes to the components of R. | |
void | setRotation (float rx, float ry, float rz) |
Sets the rotation about the x,y,z axes to (rx,ry,rz) respectively. | |
Protected Types | |
typedef std::list< Node * >::iterator | t_itr |
typedef std::list< Node * >::const_iterator | t_constitr |
Protected Member Functions | |
void | prepare () |
Prepare the camera for use in raytracing by transforming its frame to world coordinates. | |
virtual void | getGeometry (std::vector< Intersectable * > &geometry) |
void | addChild (Node *child) |
Adds a node to the list of children. | |
bool | hasChild (const Node *child) const |
Returns true if a specific node is a child of this node. | |
void | setupTransform (const Matrix &world) |
Setup the local and world transform of the node. | |
Protected Attributes | |
Image * | mImage |
Ptr to the output image. | |
Point | mOrigin |
Position of camera origin. | |
Vector | mForward |
Camera frame forward vector. | |
Vector | mRight |
Camera frame right vector. | |
Vector | mUp |
Camera frame up vector. | |
float | mNearPlane |
Distance to near viewing plane. | |
float | mFarPlane |
Distance to far viewing plane. | |
float | mFieldOfView |
Horizontal field-of-view. | |
float | mImageExtentX |
Extent of image plane in positive x direction. | |
float | mImageExtentY |
Extent of image plane in positive y direction. | |
Vector | mT |
Translation. | |
Vector | mS |
Scale. | |
Vector | mR |
Rotation. | |
bool | mTransformSet |
True if the local transform has been setup. | |
Matrix | mLocalTransform |
Local transform, created from the T,S,R parameters. | |
Matrix | mWorldTransform |
Object->World transform (local + inherited transform). | |
std::list< Node * > | mChildren |
List of children attached to the Node. |