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Camera Member List

This is the complete list of members for Camera, including all inherited members.

addChild(Node *child)Node [protected]
Camera(Image *img)Camera
getGeometry(std::vector< Intersectable * > &geometry)Node [inline, protected, virtual]
getRay(float x, float y) const Camera
hasChild(const Node *child) const Node [protected]
mChildrenNode [protected]
mFarPlaneCamera [protected]
mFieldOfViewCamera [protected]
mForwardCamera [protected]
mImageCamera [protected]
mImageExtentXCamera [protected]
mImageExtentYCamera [protected]
mLocalTransformNode [protected]
mNearPlaneCamera [protected]
mOriginCamera [protected]
mRNode [protected]
mRightCamera [protected]
mSNode [protected]
mTNode [protected]
mTransformSetNode [protected]
mUpCamera [protected]
mWorldTransformNode [protected]
Node()Node
prepare()Camera [protected, virtual]
setLookAt(const Point &pos, const Point &target, const Vector &up, float fov, float near=1.0f, float far=1000.0f)Camera
setRotation(const Vector &R)Node
setRotation(float rx, float ry, float rz)Node
setScale(float s)Node
setScale(const Vector &S)Node
setScale(float sx, float sy, float sz)Node
setTransform(Matrix &M)Node
setTranslation(const Vector &T)Node
setTranslation(float tx, float ty, float tz)Node
setupTransform(const Matrix &world)Node [protected]
t_constitr typedefNode [protected]
t_itr typedefNode [protected]
~Camera()Camera [virtual]
~Node()Node [virtual]


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