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bool intersect const Ray ray  )  const [virtual]
 

Returns true if the ray intersects the triangle.

This is useful for quickly determining if it's a hit or miss, but no information about the hit point is returned.

The implemented code is version 0 of the JGT code: "Practical Analysis of Optimized Ray-Triangle Intersection", Tomas Akenine-Möller.

Implements Intersectable.


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