#include <material.h>
Inherited by Checker, Diffuse, and Phong.
Inheritance diagram for Material:
Public Member Functions | |
Material (float r=0.0f, float t=0.0f) | |
virtual | ~Material () |
virtual Color | getBRDF (const Intersection &is, const Vector &L)=0 |
Returns the BRDF at the intersection is for the light direction L. | |
virtual float | getReflectivity (const Intersection &is) const |
Returns the reflectivity of the material in the range [0,1] at the intersection, where 0 means not reflective at all, and 1 gives a perfect mirror. | |
virtual void | setReflectivity (float r) |
Sets the reflectivity of the material. | |
virtual float | getTransparency (const Intersection &is) const |
Returns the transparency of the material in the range [0,1] at the intersection, where 0 is fully opaque, and 1 is fully transparent. | |
virtual void | setTransparency (float t) |
Sets the transparency of the material. | |
Protected Attributes | |
float | mReflectivity |
The reflectivity of the material. | |
float | mTransparency |
The transparency of the material. |