| getBRDF(const Intersection &is, const Vector &L)=0 | Material | [pure virtual] |
| getReflectivity(const Intersection &is) const | Material | [inline, virtual] |
| getTransparency(const Intersection &is) const | Material | [inline, virtual] |
| Material(float r=0.0f, float t=0.0f) | Material | [inline] |
| mReflectivity | Material | [protected] |
| mTransparency | Material | [protected] |
| setReflectivity(float r) | Material | [inline, virtual] |
| setTransparency(float t) | Material | [inline, virtual] |
| ~Material() | Material | [inline, virtual] |
1.4.4