computeImage() | Raytracer | |
getReflectedRay(const Intersection &is) const | Raytracer | [protected] |
getShadowRay(const Intersection &is, PointLight *light) const | Raytracer | [protected] |
getTransmittedRay(const Intersection &is) const | Raytracer | [protected] |
mCamera | Raytracer | [protected] |
mImage | Raytracer | [protected] |
mScene | Raytracer | [protected] |
Raytracer(Scene *scene, Image *img) | Raytracer | |
trace(int x, int y) | Raytracer | [protected, virtual] |
~Raytracer() | Raytracer | [virtual] |