cross(const Vector &v) const | Vector | [inline] |
dot(const Vector &v) const | Vector | [inline] |
length() const | Vector | [inline] |
length2() const | Vector | [inline] |
normalize() | Vector | [inline] |
operator *(float s, const Vector &v) | Vector | [friend] |
operator *(float s) const | Vector | [inline] |
operator *(const Vector &v) const | Vector | [inline] |
operator *=(float s) | Vector | [inline] |
operator%(const Vector &v) const | Vector | [inline] |
operator()(int i) const | Vector | [inline] |
operator()(int i) | Vector | [inline] |
operator+(const Vector &v) const | Vector | [inline] |
operator+=(const Vector &v) | Vector | [inline] |
operator-() const | Vector | [inline] |
operator-(const Vector &v) const | Vector | [inline] |
operator-=(const Vector &v) | Vector | [inline] |
operator/(float s) const | Vector | [inline] |
operator/=(float s) | Vector | [inline] |
operator<<(std::ostream &os, const Vector &A) | Vector | [friend] |
Vector() | Vector | [inline] |
Vector(float s) | Vector | [inline, explicit] |
Vector(float _x, float _y, float _z) | Vector | [inline] |
Vector(const Point &p) | Vector | |
x | Vector | |
y | Vector | |
z | Vector | |
~Vector() | Vector | [inline, virtual] |