Create and play with a Velocity3D.
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#include <alvelocity3d.h>
List of all members.
Public Attributes |
float | xd |
float | yd |
float | zd |
Detailed Description
Create and play with a Velocity3D.
A Velocity3D is just defined by xd, yd and zd.
Definition at line 23 of file alvelocity3d.h.
Constructor & Destructor Documentation
AL::Math::Velocity3D::Velocity3D |
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AL::Math::Velocity3D::Velocity3D |
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float |
pInit | ) |
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explicit |
Create a Velocity3D initialize with the same float.
- Parameters:
-
pInit | the float value for each member |
AL::Math::Velocity3D::Velocity3D |
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float |
pXd, |
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float |
pYd, |
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float |
pZd |
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) |
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Create a Velocity3D initialize with explicit value.
- Parameters:
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pXd | the float value for xd |
pYd | the float value for yd |
pZd | the float value for zd |
AL::Math::Velocity3D::Velocity3D |
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const std::vector< float > & |
pFloats | ) |
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Create a Velocity3D with an std::vector.
- Parameters:
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pFloats | An std::vector<float> of size 3 for respectively: xd, yd, zd |
Member Function Documentation
bool AL::Math::Velocity3D::isNear |
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const Velocity3D & |
pVel2, |
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const float & |
pEpsilon = 0.0001f |
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) |
| const |
Check if the actual Velocity3D is Near the one given in argument.
- Parameters:
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pVel2 | the second Velocity3D |
pEpsilon | an optional epsilon distance |
- Returns:
- true if the difference of each float of the two Velocity3D is less than pEpsilon
float AL::Math::Velocity3D::norm |
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const |
Velocity3D AL::Math::Velocity3D::normalize |
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const |
bool AL::Math::Velocity3D::operator!= |
( |
const Velocity3D & |
pVel2 | ) |
const |
Overloading of operator != for Velocity3D.
- Parameters:
-
Velocity3D AL::Math::Velocity3D::operator* |
( |
const float |
pVal | ) |
const |
Overloading of operator * for Velocity3D.
- Parameters:
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Velocity3D& AL::Math::Velocity3D::operator*= |
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const float |
pVal | ) |
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Overloading of operator *= for Velocity3D.
- Parameters:
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Overloading of operator + for Velocity3D.
- Parameters:
-
Velocity3D AL::Math::Velocity3D::operator+ |
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const |
Overloading of operator += for Velocity3D.
- Parameters:
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Overloading of operator - for Velocity3D.
- Parameters:
-
Velocity3D AL::Math::Velocity3D::operator- |
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const |
Overloading of operator -= for Velocity3D.
- Parameters:
-
Velocity3D AL::Math::Velocity3D::operator/ |
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const float |
pVal | ) |
const |
Overloading of operator / for Velocity3D.
- Parameters:
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Velocity3D& AL::Math::Velocity3D::operator/= |
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const float |
pVal | ) |
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Overloading of operator /= for Velocity3D.
- Parameters:
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bool AL::Math::Velocity3D::operator== |
( |
const Velocity3D & |
pVel2 | ) |
const |
Overloading of operator == for Velocity3D.
- Parameters:
-
std::vector<float> AL::Math::Velocity3D::toVector |
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| ) |
const |
Return the Velocity3D as a vector of float [xd, yd, zd].
Member Data Documentation
float AL::Math::Velocity3D::xd |
float AL::Math::Velocity3D::yd |
float AL::Math::Velocity3D::zd |
The documentation for this struct was generated from the following file: