Create and play with a Position2D. More...
#include <alposition2d.h>
Public Member Functions | |
| Position2D () | |
| Create a Position2D initialized with 0.0f. | |
| Position2D (float pInit) | |
| Create a Position2D initialize with the same float. | |
| Position2D (float pX, float pY) | |
| Create a Position2D initialized with explicit value. | |
| Position2D (const std::vector< float > &pFloats) | |
| Create a Position2D with an std::vector. | |
| Position2D | operator+ (const Position2D &pPos2) const |
| Overloading of operator + for Position2D. | |
| Position2D | operator- (const Position2D &pPos2) const |
| Overloading of operator - for Position2D. | |
| Position2D | operator+ () const |
| Overloading of operator + for Position2D. | |
| Position2D | operator- () const |
| Overloading of operator - for Position2D. | |
| Position2D & | operator+= (const Position2D &pPos2) |
| Overloading of operator += for Position2D. | |
| Position2D & | operator-= (const Position2D &pPos2) |
| Overloading of operator -= for Position2D. | |
| bool | operator== (const Position2D &pPos2) const |
| Overloading of operator == for Position2D. | |
| bool | operator!= (const Position2D &pPos2) const |
| Overloading of operator != for Position2D. | |
| Position2D | operator* (float pVal) const |
| Overloading of operator * for Position2D. | |
| Position2D | operator/ (float pVal) const |
| Overloading of operator / for Position2D. | |
| Position2D & | operator*= (float pVal) |
| Overloading of operator *= for Position2D. | |
| Position2D & | operator/= (float pVal) |
| Overloading of operator /= for Position2D. | |
| float | distanceSquared (const Position2D &pPos2) const |
| Compute the squared distance between the actual Position2D and the one give in argument. | |
| float | distance (const Position2D &pPos2) const |
| Compute the distance between the actual Position2D and the one give in argument. | |
| bool | isNear (const Position2D &pPos2, const float &pEpsilon=0.0001f) const |
| Check if the actual Position2D is near the one give in argument. | |
| float | norm () const |
| Compute the norm of the actual Position2D. | |
| Position2D | normalize () const |
| Normalize the actual Position2D. | |
| float | crossProduct (const Position2D &pPos2) const |
| Compute the cross Product between the actual Position2D and the one give in argument. | |
| std::vector< float > | toVector () const |
| Return the Position2D as a vector of float [x, y]. | |
Public Attributes | |
| float | x |
| float | y |
Create and play with a Position2D.
A Position2D is just defined by x and y.
Definition at line 23 of file alposition2d.h.
| AL::Math::Position2D::Position2D | ( | ) |
Create a Position2D initialized with 0.0f.
|
explicit |
Create a Position2D initialize with the same float.
| pInit | the float value for each member |
| AL::Math::Position2D::Position2D | ( | float | pX, |
| float | pY | ||
| ) |
Create a Position2D initialized with explicit value.
| pX | the float value for x |
| pY | the float value for y |
| AL::Math::Position2D::Position2D | ( | const std::vector< float > & | pFloats | ) |
Create a Position2D with an std::vector.
| pFloats | An std::vector<float> of size 2 for respectively: x and y |
| float AL::Math::Position2D::crossProduct | ( | const Position2D & | pPos2 | ) | const |
Compute the cross Product between the actual Position2D and the one give in argument.

| pPos2 | the second Position2D |
| float AL::Math::Position2D::distance | ( | const Position2D & | pPos2 | ) | const |
Compute the distance between the actual Position2D and the one give in argument.

| pPos2 | the second Position2D |
| float AL::Math::Position2D::distanceSquared | ( | const Position2D & | pPos2 | ) | const |
Compute the squared distance between the actual Position2D and the one give in argument.

| pPos2 | the second Position2D |
| bool AL::Math::Position2D::isNear | ( | const Position2D & | pPos2, |
| const float & | pEpsilon = 0.0001f |
||
| ) | const |
Check if the actual Position2D is near the one give in argument.
| pPos2 | the second Position2D |
| pEpsilon | an optionnal epsilon distance |
| float AL::Math::Position2D::norm | ( | ) | const |
| Position2D AL::Math::Position2D::normalize | ( | ) | const |
| bool AL::Math::Position2D::operator!= | ( | const Position2D & | pPos2 | ) | const |
Overloading of operator != for Position2D.
| pPos2 | the second Position2D |
| Position2D AL::Math::Position2D::operator* | ( | float | pVal | ) | const |
Overloading of operator * for Position2D.
| pVal | the float factor |
| Position2D& AL::Math::Position2D::operator*= | ( | float | pVal | ) |
Overloading of operator *= for Position2D.
| pVal | the float factor |
| Position2D AL::Math::Position2D::operator+ | ( | const Position2D & | pPos2 | ) | const |
Overloading of operator + for Position2D.
| pPos2 | the second Position2D |
| Position2D AL::Math::Position2D::operator+ | ( | ) | const |
Overloading of operator + for Position2D.
| Position2D& AL::Math::Position2D::operator+= | ( | const Position2D & | pPos2 | ) |
Overloading of operator += for Position2D.
| pPos2 | the second Position2D |
| Position2D AL::Math::Position2D::operator- | ( | const Position2D & | pPos2 | ) | const |
Overloading of operator - for Position2D.
| pPos2 | the second Position2D |
| Position2D AL::Math::Position2D::operator- | ( | ) | const |
Overloading of operator - for Position2D.
| Position2D& AL::Math::Position2D::operator-= | ( | const Position2D & | pPos2 | ) |
Overloading of operator -= for Position2D.
| pPos2 | the second Position2D |
| Position2D AL::Math::Position2D::operator/ | ( | float | pVal | ) | const |
Overloading of operator / for Position2D.
| pVal | the float factor |
| Position2D& AL::Math::Position2D::operator/= | ( | float | pVal | ) |
Overloading of operator /= for Position2D.
| pVal | the float factor |
| bool AL::Math::Position2D::operator== | ( | const Position2D & | pPos2 | ) | const |
Overloading of operator == for Position2D.
| pPos2 | the second Position2D |
| std::vector<float> AL::Math::Position2D::toVector | ( | ) | const |
Return the Position2D as a vector of float [x, y].
| float AL::Math::Position2D::x |
Definition at line 26 of file alposition2d.h.
| float AL::Math::Position2D::y |
Definition at line 28 of file alposition2d.h.