CG_Labs
2020.0
|
Classes | |
struct | Snapshot |
class | View |
Functions | |
void | Init () |
void | Destroy () |
void | CaptureSnapshot (std::string uniqueIdentifier) |
bool | ToString (std::ostream &os, std::string uniqueIdentifier) |
bool | ToString (std::ostream &os, int index) |
int | SnapshotCount () |
void | GetIdentifiers (std::vector< std::string > &list) |
Variables | |
std::unordered_map< std::string, Snapshot * > | snapshotMap |
std::vector< Snapshot * > | snapshotVector |
void GLStateInspection::CaptureSnapshot | ( | std::string | uniqueIdentifier | ) |
void GLStateInspection::Destroy | ( | ) |
void GLStateInspection::GetIdentifiers | ( | std::vector< std::string > & | list | ) |
void GLStateInspection::Init | ( | ) |
int GLStateInspection::SnapshotCount | ( | ) |
bool GLStateInspection::ToString | ( | std::ostream & | os, |
int | index | ||
) |
bool GLStateInspection::ToString | ( | std::ostream & | os, |
std::string | uniqueIdentifier | ||
) |
std::unordered_map<std::string, Snapshot *> GLStateInspection::snapshotMap |
std::vector<Snapshot *> GLStateInspection::snapshotVector |