This is the complete list of members for AL::Math::Quaternion, including all inherited members.
fromAngleAndAxisRotation(const float pAngle, const float pAxisX, const float pAxisY, const float pAxisZ) | AL::Math::Quaternion | static |
inverse() const | AL::Math::Quaternion | |
isNear(const Quaternion &pQua2, const float &pEpsilon=0.0001f) const | AL::Math::Quaternion | |
norm() const | AL::Math::Quaternion | |
normalize() const | AL::Math::Quaternion | |
operator!=(const Quaternion &pQua2) const | AL::Math::Quaternion | |
operator*(const Quaternion &pQua2) const | AL::Math::Quaternion | |
operator*=(const Quaternion &pQu2) | AL::Math::Quaternion | |
operator*=(float pVal) | AL::Math::Quaternion | |
operator/=(float pVal) | AL::Math::Quaternion | |
operator==(const Quaternion &pQua2) const | AL::Math::Quaternion | |
Quaternion() | AL::Math::Quaternion | |
Quaternion(float pW, float pX, float pY, float pZ) | AL::Math::Quaternion | |
Quaternion(const std::vector< float > &pFloats) | AL::Math::Quaternion | |
toVector() const | AL::Math::Quaternion | |
w | AL::Math::Quaternion | |
x | AL::Math::Quaternion | |
y | AL::Math::Quaternion | |
z | AL::Math::Quaternion |