CG_Labs
2020.0
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#include <ShaderProgramManager.hpp>
Public Attributes | |
bool | was_selection_changed = false |
GLuint const * | program = nullptr |
char const * | name = nullptr |
char const* ShaderProgramManager::SelectedProgram::name = nullptr |
GLuint const* ShaderProgramManager::SelectedProgram::program = nullptr |
bool ShaderProgramManager::SelectedProgram::was_selection_changed = false |