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CG_Labs
2020.0
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#include "config.hpp"#include "helpers.hpp"#include "core/Log.h"#include "core/opengl.hpp"#include "core/various.hpp"#include <assimp/Importer.hpp>#include <assimp/scene.h>#include <assimp/postprocess.h>#include <glm/gtc/type_ptr.hpp>#include <imgui.h>#include <stb_image.h>#include <array>#include <cassert>#include <cstdint>Namespaces | |
| local | |
Functions | |
| static std::vector< std::uint8_t > | getTextureData (std::string const &filename, std::uint32_t &width, std::uint32_t &height, bool flip) |
Variables | |
| static GLuint | local::fullscreen_shader |
| static GLuint | local::display_vao |
| static std::array< char const *, 3 > const | local::polygon_mode_labels |
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static |
1.8.18