CG_Labs
2020.0
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#include "config.hpp"
#include "helpers.hpp"
#include "core/Log.h"
#include "core/opengl.hpp"
#include "core/various.hpp"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <glm/gtc/type_ptr.hpp>
#include <imgui.h>
#include <stb_image.h>
#include <array>
#include <cassert>
#include <cstdint>
Namespaces | |
local | |
Functions | |
static std::vector< std::uint8_t > | getTextureData (std::string const &filename, std::uint32_t &width, std::uint32_t &height, bool flip) |
Variables | |
static GLuint | local::fullscreen_shader |
static GLuint | local::display_vao |
static std::array< char const *, 3 > const | local::polygon_mode_labels |
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static |