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CG_Labs
2020.0
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#include <cstdint>#include <unordered_map>#include <GLFW/glfw3.h>#include <glm/vec2.hpp>Go to the source code of this file.
Classes | |
| class | InputHandler |
| struct | InputHandler::IState |
Macros | |
| #define | GLFW_INCLUDE_NONE |
| #define | PRESSED (1 << 0) |
| #define | RELEASED (1 << 1) |
| #define | JUST_PRESSED (1 << 2) |
| #define | JUST_RELEASED (1 << 3) |
| #define | MAX_MOUSE_BUTTONS 8 |
| #define GLFW_INCLUDE_NONE |
| #define JUST_PRESSED (1 << 2) |
| #define JUST_RELEASED (1 << 3) |
| #define MAX_MOUSE_BUTTONS 8 |
| #define PRESSED (1 << 0) |
| #define RELEASED (1 << 1) |
1.8.18