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Sim::VisualData Class Reference

VisualData embeds information about the visualization of a physical object. More...

#include <alrobotmodel.h>

List of all members.

Public Member Functions

 VisualData ()
 creates an empty VisualData, you should not use this.
virtual ~VisualData ()
 destructor.
const std::string & meshPath () const
 returns the relative path to the 3D representation of the Link.
const AL::Math::Transform & meshTransform () const
 returns the transform between the link and the mesh provided by VisualData::meshPath()

Public Attributes

class VisualDataImpl * a_impl
 Private implementation.

Detailed Description

VisualData embeds information about the visualization of a physical object.

Definition at line 350 of file alrobotmodel.h.


Constructor & Destructor Documentation

Sim::VisualData::VisualData ( )

creates an empty VisualData, you should not use this.

Warning:
The VisualData being empty, every access to this object will throw.

Member Function Documentation

const std::string& Sim::VisualData::meshPath ( ) const

returns the relative path to the 3D representation of the Link.

Remarks:
The root folder considered is 'simulator-sdk/share/alrobotmodel/meshes'. The meshes pointed this way are *.mesh files, made to be used with the free 3D Engine Ogre.

The documentation for this class was generated from the following file: