#include <Texture.h>
Public Member Functions | |
bool | hasMipMaps () |
u32 | getWidth () |
u32 | getHeight () |
TextureFormat_t | getFormat () |
void * | getHandle () |
void | setHandle (void *nhandle) |
Static Public Member Functions | |
static void | setTexture (Texture **target_tex, Texture *new_tex, bool instantiate_resource=true) |
static void | setTexture (Texture **target_tex, const char *nidentifier, const char *filename) |
Friends | |
class | SceneGraph |
class | Renderer |
class | Uniform |