Static Public Member Functions | Protected Member Functions | Friends

CubeMap Class Reference

#include <CubeMap.h>

Inheritance diagram for CubeMap:
Resource

List of all members.

Static Public Member Functions

static void setCubeMap (CubeMap **target_map, CubeMap *new_map, bool instantiate_resource=true)

Protected Member Functions

void * getHandle ()
void setHandle (void *nhandle)

Friends

class SceneGraph
class Texture
class Renderer
class Uniform

Detailed Description

CubeMap. Inherits from Resource.

This is a cube environment map that can be used for nice reflections in your shaders. It uses 6 faces organized in a cube, each with its own texture.


The documentation for this class was generated from the following files:
 All Classes Functions