1.1 System requirements
The following hardware is required to run Webots:
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A fairly recent PC or Macintosh computer with at least a 2 GHz dual core CPU clock speed is a minimum requirement. A quad-core CPU is however recommended.
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An nVidia or ATI OpenGL capable graphics adapter with at least 256 MB of RAM is required. We do not recommend any other graphics adapters, including Intel graphics adapters, as they often lack a good OpenGL support which may cause 3D rendering problems and application crashes. For Linux systems, we recommend only nVidia graphics cards. Webots is known to work well on all the graphics cards included in fairly recent Apple computers.
The following operating systems are supported:
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Linux: Webots is officially supported on the latest Ubuntu releases, but it is also known to run on most recent major Linux distributions, including RedHat, Mandrake, Debian, Gentoo, SuSE, and Slackware. We recommend using a recent version of Linux. Webots is provided for both Linux 32 (i386) and Linux 64 (x86-64) systems.
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Windows: Webots runs on Windows 7, Windows Vista and Windows XP. It is not supported on Windows 98, ME, 2000 or NT4.
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Macintosh: Webots runs on Mac OS X 10.7 "Lion" and 10.8 "Mountain Lion". Webots may work but is not officially supported on earlier versions of Mac OS X. Since version 6.3.0, Webots is compiled exclusively for Intel Macs, it does not run on old PowerPC Macs. To use Webots on a PowerPC Mac, you need Webots 6.2.4 (or earlier), these older versions were compiled as Universal Binary.
Other versions of Webots for other UNIX systems (Solaris, Linux PPC, Irix) may be available upon request.