| a (defined in vec4< T >) | vec4< T > | |
| b (defined in vec4< T >) | vec4< T > | |
| clamp(const T min, const T max) (defined in vec4< T >) | vec4< T > | [inline] |
| clamp(const vec4< T > &min, const vec4< T > &max) (defined in vec4< T >) | vec4< T > | [inline] |
| dot(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| g (defined in vec4< T >) | vec4< T > | |
| length() (defined in vec4< T >) | vec4< T > | [inline] |
| length2() (defined in vec4< T >) | vec4< T > | [inline] |
| maxElement() (defined in vec4< T >) | vec4< T > | [inline] |
| minElement() (defined in vec4< T >) | vec4< T > | [inline] |
| normalize() (defined in vec4< T >) | vec4< T > | [inline] |
| operator!=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator*(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator*(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator*=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator*=(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator+(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator+(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator+() (defined in vec4< T >) | vec4< T > | [inline] |
| operator+=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator+=(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator-(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator-(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator-() (defined in vec4< T >) | vec4< T > | [inline] |
| operator-=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator-=(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator/(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator/(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator/=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator/=(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator=(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator=(const T v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator==(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| operator^(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| r (defined in vec4< T >) | vec4< T > | |
| reflection(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| refraction(const vec4< T > &v, const T r) (defined in vec4< T >) | vec4< T > | [inline] |
| saturate() (defined in vec4< T >) | vec4< T > | [inline] |
| vec (defined in vec4< T >) | vec4< T > | |
| vec4() (defined in vec4< T >) | vec4< T > | [inline] |
| vec4(const vec4< T > &v) (defined in vec4< T >) | vec4< T > | [inline] |
| vec4(T nx, T ny, T nz, T nw) (defined in vec4< T >) | vec4< T > | [inline] |
| w (defined in vec4< T >) | vec4< T > | |
| x (defined in vec4< T >) | vec4< T > | |
| xy() (defined in vec4< T >) | vec4< T > | [inline] |
| xyz() (defined in vec4< T >) | vec4< T > | [inline] |
| y (defined in vec4< T >) | vec4< T > | |
| z (defined in vec4< T >) | vec4< T > |
1.7.2