, including all inherited members.
| attachChild(Node *node) | Node | |
| auxiliary (defined in Node) | Node | |
| broken (defined in Node) | Node | [protected] |
| detachChild(Node *node) | Node | |
| detached() (defined in Node) | Node | [inline, protected, virtual] |
| detachFromParent() | Node | |
| duplicate(char *new_name, bool recursively) | Node | |
| firstChild (defined in Node) | Node | [protected] |
| getActiveCamera() (defined in World) | World | |
| getChild(u32 index) | Node | |
| getChild(char *search_name, u32 max_depth) | Node | |
| getChildrenCount() const | Node | |
| getKNNLights(Light **light_list, u32 *n_lights_found, Sphere *search_volume, u32 kNN) | World | |
| getName() | Node | |
| getNewNodeName(char *buf, char *base, NodeType_t type) (defined in Node) | Node | [protected, static] |
| getNextSibling() | Node | |
| getNodeType() const | Node | |
| getParent() | Node | |
| is_transformable (defined in Node) | Node | [protected] |
| isActive (defined in Node) | Node | |
| isTransformable() (defined in Node) | Node | |
| isVisible (defined in Node) | Node | |
| logInfo() (defined in World) | World | [virtual] |
| logNodeInfo() (defined in Node) | Node | [protected] |
| name (defined in Node) | Node | [protected] |
| nChildren (defined in Node) | Node | [protected] |
| next (defined in Node) | Node | [protected] |
| Node(const char *nname, NodeType_t ntype) (defined in Node) | Node | [protected] |
| parent (defined in Node) | Node | [protected] |
| renderAll() | Node | |
| SceneGraph (defined in World) | World | [friend] |
| setActive(bool active) | Node | |
| setActiveCamera(Camera *camera) | World | |
| setClearColorBuffer(bool do_clear, vec4f color) | World | |
| setClearDepthBuffer(bool do_clear, f32 depth) | World | |
| setClearStencilBuffer(bool do_clear, i32 stencil) | World | |
| setFullViewport() | World | |
| setName(char *nname) | Node | |
| setViewport(i32 x, i32 y, u32 width, u32 height) | World | |
| setVisible(bool visible) | Node | |
| type (defined in Node) | Node | [protected] |
| World(const char *nname) (defined in World) | World | [protected] |
| ~Node() | Node | [protected, virtual] |
| ~World() (defined in World) | World | [protected] |