, including all inherited members.
| auxiliary (defined in Resource) | Resource | |
| broken (defined in Resource) | Resource | [protected] |
| Geometry (defined in VertexArray) | VertexArray | [friend] |
| getAttribute(u32 i) (defined in VertexArray) | VertexArray | |
| getAttribute(char *name) (defined in VertexArray) | VertexArray | |
| getAttributeCount() (defined in VertexArray) | VertexArray | |
| getBoundingBox() (defined in VertexArray) | VertexArray | [protected] |
| getHandle() (defined in VertexArray) | VertexArray | |
| getIdentifier() const | Resource | |
| getIdentifierStringCopy() | Resource | |
| getIndexLength() (defined in VertexArray) | VertexArray | |
| getIndexTypeSize() (defined in VertexArray) | VertexArray | |
| getIndexUsage() (defined in VertexArray) | VertexArray | |
| getLength() (defined in VertexArray) | VertexArray | |
| getNewResourceName(char *buf, char *base, ResourceType_t type) (defined in Resource) | Resource | [protected, static] |
| getPrimitiveLayout() (defined in VertexArray) | VertexArray | |
| getPurgeLevel() const (defined in Resource) | Resource | |
| getReferenceCount() const (defined in Resource) | Resource | |
| getStride() (defined in VertexArray) | VertexArray | |
| getType() const (defined in Resource) | Resource | |
| getUsage() (defined in VertexArray) | VertexArray | |
| identifier (defined in Resource) | Resource | [protected] |
| instantiate() | Resource | [virtual] |
| isEqual(Resource *res) | Resource | [virtual] |
| purgeLevel (defined in Resource) | Resource | [protected] |
| Resource(const char *nidentifier, u32 purge_level, ResourceType_t rtype) (defined in Resource) | Resource | [protected] |
| SceneGraph (defined in VertexArray) | VertexArray | [friend] |
| setArray(void *new_array, u32 n) (defined in VertexArray) | VertexArray | |
| setAttribute(const char *name, u32 offset, u32 length, AttributeType_t type, bool normalize_int=false) | VertexArray | |
| setHandle(void *nhandle) (defined in VertexArray) | VertexArray | |
| setIndexArray(void *new_array, u32 type_size, u32 n) | VertexArray | |
| setMaxPurgeLevel(u32 purge_level) (defined in Resource) | Resource | |
| setPurgeLevel(u32 purge_level) (defined in Resource) | Resource | |
| type (defined in Resource) | Resource | [protected] |
| ~Resource() (defined in Resource) | Resource | [protected, virtual] |