Transformable Member List

This is the complete list of members for Transformable, including all inherited members.
attachChild(Node *node)Node
auxiliary (defined in Node)Node
axis (defined in Transformable)Transformable
broken (defined in Node)Node [protected]
Camera (defined in Transformable)Transformable [friend]
detachChild(Node *node)Node
detached() (defined in Transformable)Transformable [protected, virtual]
detachFromParent()Node
drawSelf() (defined in Node)Node [inline, protected, virtual]
duplicate(char *new_name, bool recursively)Node
duplicateSelf() (defined in Node)Node [protected, virtual]
firstChild (defined in Node)Node [protected]
frozen (defined in Transformable)Transformable [protected]
Geometry (defined in Transformable)Transformable [friend]
getChild(u32 index)Node
getChild(char *search_name, u32 max_depth)Node
getChildrenCount() const Node
getLocalFront() (defined in Transformable)Transformable
getLocalMatrix() (defined in Transformable)Transformable
getLocalMatrixInverse() (defined in Transformable)Transformable
getLocalRight() (defined in Transformable)Transformable
getLocalUp() (defined in Transformable)Transformable
getName()Node
getNewNodeName(char *buf, char *base, NodeType_t type) (defined in Node)Node [protected, static]
getNextSibling()Node
getNodeType() const Node
getParent()Node
getRotation() (defined in Transformable)Transformable
getRotationMatrix() (defined in Transformable)Transformable
getRotationMatrixInverse() (defined in Transformable)Transformable
getScale() (defined in Transformable)Transformable
getScaleMatrix() (defined in Transformable)Transformable
getScaleMatrixInverse() (defined in Transformable)Transformable
getTranslation() (defined in Transformable)Transformable
getTranslationMatrix() (defined in Transformable)Transformable
getTranslationMatrixInverse() (defined in Transformable)Transformable
getTranslationRotationMatrix() (defined in Transformable)Transformable
getWorldFront() (defined in Transformable)Transformable
getWorldMatrix() (defined in Transformable)Transformable
getWorldMatrixInverse() (defined in Transformable)Transformable
getWorldNormalMatrix() (defined in Transformable)Transformable
getWorldPosition(vec3f pos)Transformable
getWorldPosition()Transformable
getWorldRight() (defined in Transformable)Transformable
getWorldUp() (defined in Transformable)Transformable
is_transformable (defined in Node)Node [protected]
isActive (defined in Node)Node
isTransformable() (defined in Transformable)Transformable [inline]
isVisible (defined in Node)Node
logInfo() (defined in Node)Node [virtual]
logNodeInfo() (defined in Node)Node [protected]
logTransformableInfo() (defined in Transformable)Transformable [protected]
lookAt(vec3f front_vec, vec3f up_vec)Transformable
lookAt(vec3f front_vec) (defined in Transformable)Transformable
name (defined in Node)Node [protected]
nChildren (defined in Node)Node [protected]
next (defined in Node)Node [protected]
Node(const char *nname, NodeType_t ntype) (defined in Node)Node [protected]
parent (defined in Node)Node [protected]
parentWorldInvTime (defined in Transformable)Transformable [protected]
parentWorldTime (defined in Transformable)Transformable [protected]
R (defined in Transformable)Transformable [protected]
registerCommands() (defined in Transformable)Transformable [static]
renderAll()Node
reset() (defined in Transformable)Transformable
rotate(f32 angle, f32 x, f32 y, f32 z) (defined in Transformable)Transformable
rotate(f32 angle, vec3f v) (defined in Transformable)Transformable
rotateX(f32 angle) (defined in Transformable)Transformable
rotateY(f32 angle) (defined in Transformable)Transformable
rotateZ(f32 angle) (defined in Transformable)Transformable
S (defined in Transformable)Transformable [protected]
scale(f32 x, f32 y, f32 z) (defined in Transformable)Transformable
scale(vec3f v) (defined in Transformable)Transformable
scale(f32 uniform) (defined in Transformable)Transformable
SceneGraph (defined in Transformable)Transformable [friend]
setActive(bool active)Node
setFreeze(bool do_freeze) (defined in Transformable)Transformable
setName(char *nname)Node
setRotate(f32 angle, f32 x, f32 y, f32 z) (defined in Transformable)Transformable
setRotate(f32 angle, vec3f v) (defined in Transformable)Transformable
setRotateX(f32 angle) (defined in Transformable)Transformable
setRotateY(f32 angle) (defined in Transformable)Transformable
setRotateZ(f32 angle) (defined in Transformable)Transformable
setScale(f32 x, f32 y, f32 z) (defined in Transformable)Transformable
setScale(vec3f v) (defined in Transformable)Transformable
setScale(f32 uniform) (defined in Transformable)Transformable
setTranslate(f32 x, f32 y, f32 z) (defined in Transformable)Transformable
setTranslate(vec3f v) (defined in Transformable)Transformable
setVisible(bool visible)Node
T (defined in Transformable)Transformable [protected]
Transformable(const char *nname, NodeType_t ntype) (defined in Transformable)Transformable [protected]
transformTime (defined in Transformable)Transformable [protected]
translate(f32 x, f32 y, f32 z) (defined in Transformable)Transformable
translate(vec3f v) (defined in Transformable)Transformable
type (defined in Node)Node [protected]
World (defined in Transformable)Transformable [friend]
worldInvTime (defined in Transformable)Transformable [protected]
worldMatrix (defined in Transformable)Transformable [protected]
worldMatrixInverse (defined in Transformable)Transformable [protected]
worldTime (defined in Transformable)Transformable [protected]
~Node()Node [protected, virtual]
~Transformable() (defined in Transformable)Transformable [protected]
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