, including all inherited members.
| auxiliary (defined in Resource) | Resource | |
| broken (defined in Resource) | Resource | [protected] |
| Geometry (defined in ShaderProgram) | ShaderProgram | [friend] |
| getHandle() (defined in ShaderProgram) | ShaderProgram | |
| getIdentifier() const | Resource | |
| getIdentifierStringCopy() | Resource | |
| getNewResourceName(char *buf, char *base, ResourceType_t type) (defined in Resource) | Resource | [protected, static] |
| getPurgeLevel() const (defined in Resource) | Resource | |
| getReferenceCount() const (defined in Resource) | Resource | |
| getRenderState() (defined in ShaderProgram) | ShaderProgram | |
| getType() const (defined in Resource) | Resource | |
| getUniform() (defined in ShaderProgram) | ShaderProgram | |
| hasUniform(const char *name) (defined in ShaderProgram) | ShaderProgram | |
| identifier (defined in Resource) | Resource | [protected] |
| instantiate() | Resource | [virtual] |
| isEqual(Resource *res) | Resource | [virtual] |
| purgeLevel (defined in Resource) | Resource | [protected] |
| recompile() (defined in ShaderProgram) | ShaderProgram | |
| registerCommands() (defined in ShaderProgram) | ShaderProgram | [static] |
| Renderer (defined in ShaderProgram) | ShaderProgram | [friend] |
| renderState (defined in ShaderProgram) | ShaderProgram | |
| Resource(const char *nidentifier, u32 purge_level, ResourceType_t rtype) (defined in Resource) | Resource | [protected] |
| SceneGraph (defined in ShaderProgram) | ShaderProgram | [friend] |
| setCubeMap(const char *name, CubeMap *cubemap) (defined in ShaderProgram) | ShaderProgram | |
| setHandle(void *nhandle) (defined in ShaderProgram) | ShaderProgram | [protected] |
| setMatrix(const char *name, void *matptr, u32 dimension) (defined in ShaderProgram) | ShaderProgram | |
| setMatrixArray(const char *name, void *list, u32 n_values, u32 dimension) (defined in ShaderProgram) | ShaderProgram | |
| setMaxPurgeLevel(u32 purge_level) (defined in Resource) | Resource | |
| setPurgeLevel(u32 purge_level) (defined in Resource) | Resource | |
| setScalar(const char *name, f32 value, UniformType_t type) (defined in ShaderProgram) | ShaderProgram | |
| setScalar(const char *name, i32 value, UniformType_t type) (defined in ShaderProgram) | ShaderProgram | |
| setScalarArray(const char *name, void *list, u32 n_values, UniformType_t type) (defined in ShaderProgram) | ShaderProgram | |
| setTexture(const char *name, Texture *tex) (defined in ShaderProgram) | ShaderProgram | |
| setVector(const char *name, void *vecptr, u32 dimension, UniformType_t type) (defined in ShaderProgram) | ShaderProgram | |
| setVectorArray(const char *name, void *list, u32 n_values, u32 dimension, UniformType_t type) (defined in ShaderProgram) | ShaderProgram | |
| ShaderProgram(const char *nidentifier, const char *description, char *prefix) (defined in ShaderProgram) | ShaderProgram | [protected] |
| type (defined in Resource) | Resource | [protected] |
| ~Resource() (defined in Resource) | Resource | [protected, virtual] |
| ~ShaderProgram() (defined in ShaderProgram) | ShaderProgram | [protected] |