Package se.lth.cs.pt.maze
Class Maze
- java.lang.Object
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- se.lth.cs.pt.maze.Maze
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public class Maze extends java.lang.Object
Describes a maze. The maze definition is read from a file.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
atExit(int x, int y)
Checks if the point x,y is at (or near) the exit.void
draw(SimpleWindow w)
Draws the maze in a window.int
getXEntry()
Returns the x coordinate of the entry point.int
getYEntry()
Returns the y coordinate of the entry point.boolean
wallAtLeft(int direction, int x, int y)
Check if you, when you're in x,y and heading in a given direction, have a wall directly to the left.boolean
wallInFront(int direction, int x, int y)
Check if you, when you're in x,y and heading in a given direction, have a wall directly in front.
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Constructor Detail
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Maze
public Maze(int nbr)
Creates a maze with number nbr. The maze definition is read from the file mazeN.maze (N: 1..6), which must be in cs_pt.jar, which must be on the class path.- Parameters:
nbr
- the number of the maze
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Maze
public Maze(java.lang.String filename, int xEntry, int yEntry)
Creates a maze based on an image file (.png or .jpg).- Parameters:
filename
- name of image filexEntry
- x coordinate of the maze's entry pointyEntry
- y coordinate of the maze's entry point
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Method Detail
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draw
public void draw(SimpleWindow w)
Draws the maze in a window.- Parameters:
w
- the SimpleWindow to draw in
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getXEntry
public int getXEntry()
Returns the x coordinate of the entry point.- Returns:
- the x coordinate
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getYEntry
public int getYEntry()
Returns the y coordinate of the entry point.- Returns:
- the y coordinate
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atExit
public boolean atExit(int x, int y)
Checks if the point x,y is at (or near) the exit.- Parameters:
x
- the x coordinatey
- the y coordinate- Returns:
- true if the point is at the exit, false otherwise
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wallAtLeft
public boolean wallAtLeft(int direction, int x, int y)
Check if you, when you're in x,y and heading in a given direction, have a wall directly to the left.- Parameters:
direction
- the direction (0, 90, 180, 270 degrees)x
- the x coordinatey
- the y coordinate- Returns:
- true if there's a wall directly to the left, false otherwise
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wallInFront
public boolean wallInFront(int direction, int x, int y)
Check if you, when you're in x,y and heading in a given direction, have a wall directly in front.- Parameters:
direction
- the direction (0, 90, 180, 270 degrees)x
- the x coordinatey
- the y coordinate- Returns:
- true if there's a wall directly in front, false otherwise
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