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PAIR_WISE
- Static variable in class rainbowie.
RequirementList
PILE
- Static variable in class gui.prio.
PlanningGameWindow.DrawCanvas
PLANNING_GAME
- Static variable in class rainbowie.
RequirementList
Pairwise
- class prioritizer.
Pairwise
.
Defines the Pair Wise comparisons technique used.
Pairwise(RequirementList)
- Constructor for class prioritizer.
Pairwise
Constructor for the Pair Wise comparisons technique.
Pairwise.ComparisonList
- class prioritizer.
Pairwise.ComparisonList
.
Represents the list containing the comparisons.
Pairwise.ComparisonList()
- Constructor for class prioritizer.
Pairwise.ComparisonList
Creates a new ComparisonList.
Pairwise.Graph
- class prioritizer.
Pairwise.Graph
.
Defines a graph used for estimating missig comparisons when using incomplete pairwise prioritization
Pairwise.Graph(RequirementList)
- Constructor for class prioritizer.
Pairwise.Graph
Constructs the nodes for the graph in which each node represents a requirement
Pairwise.Graph.Arc
- class prioritizer.
Pairwise.Graph.Arc
.
Defines an arc in the graph
Pairwise.Graph.Arc(Pairwise.Graph.Node, Pairwise.Graph.Node, double)
- Constructor for class prioritizer.
Pairwise.Graph.Arc
Constructs an arc between the two specified nodes with the specified value
Pairwise.Graph.Node
- class prioritizer.
Pairwise.Graph.Node
.
Defines a node in the graph
Pairwise.Graph.Node(Requirement)
- Constructor for class prioritizer.
Pairwise.Graph.Node
Constructs a node corresponding to the specified requirement
Pairwise.Graph.PathValue
- class prioritizer.
Pairwise.Graph.PathValue
.
Represents the value of a path in the graph
Pairwise.Graph.PathValue()
- Constructor for class prioritizer.
Pairwise.Graph.PathValue
Constructs a path value
PairwiseAnalyzer
- class analyzer.
PairwiseAnalyzer
.
Defines the analyzer for the Pair-Wise Comparision technique
PairwiseAnalyzer(RequirementList, int, int)
- Constructor for class analyzer.
PairwiseAnalyzer
Constructs a Pair-Wise Comparision analyzer
PairwiseWindow
- class gui.prio.
PairwiseWindow
.
Defines the window used when using the Pair Wise prioritization method.
PairwiseWindow(RequirementList, Rainbowie)
- Constructor for class gui.prio.
PairwiseWindow
Constructs a Pair Wise prioritization window
PairwiseWindow.ActionHandler
- class gui.prio.
PairwiseWindow.ActionHandler
.
ActionListener for the buttons, radio buttons and the menu
PairwiseWindow.ActionHandler()
- Constructor for class gui.prio.
PairwiseWindow.ActionHandler
PairwiseWindow.MouseHandler
- class gui.prio.
PairwiseWindow.MouseHandler
.
MouseListener used to detect double-clicks on the radio buttons.
PairwiseWindow.MouseHandler()
- Constructor for class gui.prio.
PairwiseWindow.MouseHandler
PairwiseWindow.PreferencesWindow
- class gui.prio.
PairwiseWindow.PreferencesWindow
.
PairwiseWindow.PreferencesWindow(int, int)
- Constructor for class gui.prio.
PairwiseWindow.PreferencesWindow
PlanningGame
- class prioritizer.
PlanningGame
.
Defines the Planning Game prioritization method.
PlanningGame(RequirementList)
- Constructor for class prioritizer.
PlanningGame
Constructor for the Planning Game technique.
PlanningGame.Card
- class prioritizer.
PlanningGame.Card
.
Defines a Card representing a Requirement in the Planning Game method
PlanningGame.Card(Requirement)
- Constructor for class prioritizer.
PlanningGame.Card
Constructs a Card
PlanningGame.Pile
- class prioritizer.
PlanningGame.Pile
.
Defines a Pile where the cards can be put
PlanningGame.Pile(String)
- Constructor for class prioritizer.
PlanningGame.Pile
Constructs a Pile
PlanningGameAnalyzer
- class analyzer.
PlanningGameAnalyzer
.
Defines the analyzer for the Planning Game technique
PlanningGameAnalyzer(RequirementList, int, int)
- Constructor for class analyzer.
PlanningGameAnalyzer
Constructs a Planning Game analyzer
PlanningGameWindow
- class gui.prio.
PlanningGameWindow
.
Defines the window used when using the Planning Game prioritization method.
PlanningGameWindow(RequirementList, Rainbowie)
- Constructor for class gui.prio.
PlanningGameWindow
Constructs a Planning Game prioritization window
PlanningGameWindow.ActionHandler
- class gui.prio.
PlanningGameWindow.ActionHandler
.
ActionListener to take care of user interaction
PlanningGameWindow.ActionHandler()
- Constructor for class gui.prio.
PlanningGameWindow.ActionHandler
PlanningGameWindow.ConfirmWindow
- class gui.prio.
PlanningGameWindow.ConfirmWindow
.
Window used to get a confirmation from the user that all requirements are listed in the correct order.
PlanningGameWindow.ConfirmWindow()
- Constructor for class gui.prio.
PlanningGameWindow.ConfirmWindow
Constructs a ConfirmWindow
PlanningGameWindow.DrawCanvas
- class gui.prio.
PlanningGameWindow.DrawCanvas
.
Defines the canvas used for drawing the desk with the cards and every pile of cards
PlanningGameWindow.DrawCanvas(int)
- Constructor for class gui.prio.
PlanningGameWindow.DrawCanvas
Constructs a canvas for the desk
PlanningGameWindow.DrawCanvas(int, int)
- Constructor for class gui.prio.
PlanningGameWindow.DrawCanvas
Constructs a canvas for a pile
PlanningGameWindow.MouseHandler
- class gui.prio.
PlanningGameWindow.MouseHandler
.
MouseListener to handle user interaction
PlanningGameWindow.MouseHandler()
- Constructor for class gui.prio.
PlanningGameWindow.MouseHandler
PlanningGameWindow.PileWindow
- class gui.prio.
PlanningGameWindow.PileWindow
.
Window for sorting the cards internally in a pile
PlanningGameWindow.PileWindow(String, LinkedList)
- Constructor for class gui.prio.
PlanningGameWindow.PileWindow
Constructs a PileWindow
PlanningGameWindow.WindowHandler
- class gui.prio.
PlanningGameWindow.WindowHandler
.
WindowHandler that takes care of Window Events for PlanningGameWindow and PileWindow.
PlanningGameWindow.WindowHandler()
- Constructor for class gui.prio.
PlanningGameWindow.WindowHandler
PrioWindowStarter
- class gui.prio.
PrioWindowStarter
.
This class is only used for starting the correct prioritization window The class is created to simplify adding new prioritization techniques
PrioWindowStarter(RequirementList, Rainbowie)
- Constructor for class gui.prio.
PrioWindowStarter
p
- Variable in class gui.
ChoosePrioWindow
p
- Variable in class gui.
ExcelImporterWindow
p
- Variable in class gui.
GraphWindow
p
- Variable in class gui.
ImportWindow
p
- Variable in class gui.
ImprovementsWindow
p
- Variable in class gui.
MainWindow
p
- Variable in class gui.prio.
DollarWindow
p
- Variable in class gui.prio.
PairwiseWindow
p
- Variable in class gui.prio.
PlanningGameWindow
paint(Graphics)
- Method in class gui.
GraphWindow.GraphCanvas
Method to do all the painting
paint(Graphics)
- Method in class gui.
ImprovementsWindow
Makes sure that the window size and column widths are adjusted before the super-class call to JFrame.paint(Graphics g) is done
paint(Graphics)
- Method in class gui.
MainWindow
Makes sure that the window size and column widths are adjusted before the super-class call to JFrame.paint(Graphics g) is done
paint(Graphics)
- Method in class gui.prio.
PlanningGameWindow.DrawCanvas
Paints all graphics
pathProduct
- Variable in class prioritizer.
Pairwise.Graph
pg
- Variable in class gui.prio.
PlanningGameWindow
pgButton
- Variable in class gui.
ChoosePrioWindow
pgw
- Variable in class gui.prio.
DollarWindow
pile
- Variable in class gui.prio.
PlanningGameWindow.DrawCanvas
pileCanvas
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileCanvasHeight
- Variable in class gui.prio.
PlanningGameWindow
pileCenter
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileContentPane
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileHeader
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileName
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileNorth
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileOkButton
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileScrollPane
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileSouth
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileToDeskButton
- Variable in class gui.prio.
PlanningGameWindow.PileWindow
pileType
- Variable in class prioritizer.
PlanningGame.Pile
plainTextFont
- Variable in class util.
ExcelWriter
plainTextFormat
- Variable in class util.
ExcelWriter
pointList
- Variable in class analyzer.
Analyzer
pointList
- Variable in class gui.
GraphWindow
pos
- Variable in class prioritizer.
PlanningGame.Card
pos
- Variable in class prioritizer.
PlanningGame.Pile
prefWindow
- Variable in class gui.prio.
PairwiseWindow
prioCriteria1
- Variable in class rainbowie.
RequirementList
prioCriteria2
- Variable in class rainbowie.
RequirementList
prioDone(String)
- Method in class prioritizer.
Pairwise
Sets the values for the current criteria and calculates the priorities using to AHP.
prioLabel
- Variable in class gui.
MainWindow
prioList
- Variable in class rainbowie.
Rainbowie
prioMethod
- Variable in class gui.
ChoosePrioWindow.ActionHandler
prioMethod
- Variable in class rainbowie.
RequirementList
prioOneDone
- Variable in class gui.prio.
DollarWindow
prioOneDone
- Variable in class gui.prio.
PairwiseWindow
prioOneDone
- Variable in class gui.prio.
PlanningGameWindow
prioScrollPane
- Variable in class gui.
MainWindow
prioTable
- Variable in class gui.
MainWindow
prioTableColumnWidth
- Variable in class gui.
MainWindow
prioritizer
- package prioritizer
priority1
- Variable in class rainbowie.
Requirement
priority2
- Variable in class rainbowie.
Requirement
progressBar
- Variable in class gui.prio.
PairwiseWindow
putCardInPile()
- Method in class prioritizer.
PlanningGame
Removes the selected card from the desk and adds it to the highlighted pile.
pw
- Variable in class gui.prio.
PairwiseWindow
pwcButton
- Variable in class gui.
ChoosePrioWindow
Overview
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