A B C D E F G H I K L M N O P Q R S T U V W X Y

P

PAIR_WISE - Static variable in class rainbowie.RequirementList
 
PILE - Static variable in class gui.prio.PlanningGameWindow.DrawCanvas
 
PLANNING_GAME - Static variable in class rainbowie.RequirementList
 
Pairwise - class prioritizer.Pairwise.
Defines the Pair Wise comparisons technique used.
Pairwise(RequirementList) - Constructor for class prioritizer.Pairwise
Constructor for the Pair Wise comparisons technique.
Pairwise.ComparisonList - class prioritizer.Pairwise.ComparisonList.
Represents the list containing the comparisons.
Pairwise.ComparisonList() - Constructor for class prioritizer.Pairwise.ComparisonList
Creates a new ComparisonList.
Pairwise.Graph - class prioritizer.Pairwise.Graph.
Defines a graph used for estimating missig comparisons when using incomplete pairwise prioritization
Pairwise.Graph(RequirementList) - Constructor for class prioritizer.Pairwise.Graph
Constructs the nodes for the graph in which each node represents a requirement
Pairwise.Graph.Arc - class prioritizer.Pairwise.Graph.Arc.
Defines an arc in the graph
Pairwise.Graph.Arc(Pairwise.Graph.Node, Pairwise.Graph.Node, double) - Constructor for class prioritizer.Pairwise.Graph.Arc
Constructs an arc between the two specified nodes with the specified value
Pairwise.Graph.Node - class prioritizer.Pairwise.Graph.Node.
Defines a node in the graph
Pairwise.Graph.Node(Requirement) - Constructor for class prioritizer.Pairwise.Graph.Node
Constructs a node corresponding to the specified requirement
Pairwise.Graph.PathValue - class prioritizer.Pairwise.Graph.PathValue.
Represents the value of a path in the graph
Pairwise.Graph.PathValue() - Constructor for class prioritizer.Pairwise.Graph.PathValue
Constructs a path value
PairwiseAnalyzer - class analyzer.PairwiseAnalyzer.
Defines the analyzer for the Pair-Wise Comparision technique
PairwiseAnalyzer(RequirementList, int, int) - Constructor for class analyzer.PairwiseAnalyzer
Constructs a Pair-Wise Comparision analyzer
PairwiseWindow - class gui.prio.PairwiseWindow.
Defines the window used when using the Pair Wise prioritization method.
PairwiseWindow(RequirementList, Rainbowie) - Constructor for class gui.prio.PairwiseWindow
Constructs a Pair Wise prioritization window
PairwiseWindow.ActionHandler - class gui.prio.PairwiseWindow.ActionHandler.
ActionListener for the buttons, radio buttons and the menu
PairwiseWindow.ActionHandler() - Constructor for class gui.prio.PairwiseWindow.ActionHandler
 
PairwiseWindow.MouseHandler - class gui.prio.PairwiseWindow.MouseHandler.
MouseListener used to detect double-clicks on the radio buttons.
PairwiseWindow.MouseHandler() - Constructor for class gui.prio.PairwiseWindow.MouseHandler
 
PairwiseWindow.PreferencesWindow - class gui.prio.PairwiseWindow.PreferencesWindow.
 
PairwiseWindow.PreferencesWindow(int, int) - Constructor for class gui.prio.PairwiseWindow.PreferencesWindow
 
PlanningGame - class prioritizer.PlanningGame.
Defines the Planning Game prioritization method.
PlanningGame(RequirementList) - Constructor for class prioritizer.PlanningGame
Constructor for the Planning Game technique.
PlanningGame.Card - class prioritizer.PlanningGame.Card.
Defines a Card representing a Requirement in the Planning Game method
PlanningGame.Card(Requirement) - Constructor for class prioritizer.PlanningGame.Card
Constructs a Card
PlanningGame.Pile - class prioritizer.PlanningGame.Pile.
Defines a Pile where the cards can be put
PlanningGame.Pile(String) - Constructor for class prioritizer.PlanningGame.Pile
Constructs a Pile
PlanningGameAnalyzer - class analyzer.PlanningGameAnalyzer.
Defines the analyzer for the Planning Game technique
PlanningGameAnalyzer(RequirementList, int, int) - Constructor for class analyzer.PlanningGameAnalyzer
Constructs a Planning Game analyzer
PlanningGameWindow - class gui.prio.PlanningGameWindow.
Defines the window used when using the Planning Game prioritization method.
PlanningGameWindow(RequirementList, Rainbowie) - Constructor for class gui.prio.PlanningGameWindow
Constructs a Planning Game prioritization window
PlanningGameWindow.ActionHandler - class gui.prio.PlanningGameWindow.ActionHandler.
ActionListener to take care of user interaction
PlanningGameWindow.ActionHandler() - Constructor for class gui.prio.PlanningGameWindow.ActionHandler
 
PlanningGameWindow.ConfirmWindow - class gui.prio.PlanningGameWindow.ConfirmWindow.
Window used to get a confirmation from the user that all requirements are listed in the correct order.
PlanningGameWindow.ConfirmWindow() - Constructor for class gui.prio.PlanningGameWindow.ConfirmWindow
Constructs a ConfirmWindow
PlanningGameWindow.DrawCanvas - class gui.prio.PlanningGameWindow.DrawCanvas.
Defines the canvas used for drawing the desk with the cards and every pile of cards
PlanningGameWindow.DrawCanvas(int) - Constructor for class gui.prio.PlanningGameWindow.DrawCanvas
Constructs a canvas for the desk
PlanningGameWindow.DrawCanvas(int, int) - Constructor for class gui.prio.PlanningGameWindow.DrawCanvas
Constructs a canvas for a pile
PlanningGameWindow.MouseHandler - class gui.prio.PlanningGameWindow.MouseHandler.
MouseListener to handle user interaction
PlanningGameWindow.MouseHandler() - Constructor for class gui.prio.PlanningGameWindow.MouseHandler
 
PlanningGameWindow.PileWindow - class gui.prio.PlanningGameWindow.PileWindow.
Window for sorting the cards internally in a pile
PlanningGameWindow.PileWindow(String, LinkedList) - Constructor for class gui.prio.PlanningGameWindow.PileWindow
Constructs a PileWindow
PlanningGameWindow.WindowHandler - class gui.prio.PlanningGameWindow.WindowHandler.
WindowHandler that takes care of Window Events for PlanningGameWindow and PileWindow.
PlanningGameWindow.WindowHandler() - Constructor for class gui.prio.PlanningGameWindow.WindowHandler
 
PrioWindowStarter - class gui.prio.PrioWindowStarter.
This class is only used for starting the correct prioritization window The class is created to simplify adding new prioritization techniques
PrioWindowStarter(RequirementList, Rainbowie) - Constructor for class gui.prio.PrioWindowStarter
 
p - Variable in class gui.ChoosePrioWindow
 
p - Variable in class gui.ExcelImporterWindow
 
p - Variable in class gui.GraphWindow
 
p - Variable in class gui.ImportWindow
 
p - Variable in class gui.ImprovementsWindow
 
p - Variable in class gui.MainWindow
 
p - Variable in class gui.prio.DollarWindow
 
p - Variable in class gui.prio.PairwiseWindow
 
p - Variable in class gui.prio.PlanningGameWindow
 
paint(Graphics) - Method in class gui.GraphWindow.GraphCanvas
Method to do all the painting
paint(Graphics) - Method in class gui.ImprovementsWindow
Makes sure that the window size and column widths are adjusted before the super-class call to JFrame.paint(Graphics g) is done
paint(Graphics) - Method in class gui.MainWindow
Makes sure that the window size and column widths are adjusted before the super-class call to JFrame.paint(Graphics g) is done
paint(Graphics) - Method in class gui.prio.PlanningGameWindow.DrawCanvas
Paints all graphics
pathProduct - Variable in class prioritizer.Pairwise.Graph
 
pg - Variable in class gui.prio.PlanningGameWindow
 
pgButton - Variable in class gui.ChoosePrioWindow
 
pgw - Variable in class gui.prio.DollarWindow
 
pile - Variable in class gui.prio.PlanningGameWindow.DrawCanvas
 
pileCanvas - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileCanvasHeight - Variable in class gui.prio.PlanningGameWindow
 
pileCenter - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileContentPane - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileHeader - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileName - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileNorth - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileOkButton - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileScrollPane - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileSouth - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileToDeskButton - Variable in class gui.prio.PlanningGameWindow.PileWindow
 
pileType - Variable in class prioritizer.PlanningGame.Pile
 
plainTextFont - Variable in class util.ExcelWriter
 
plainTextFormat - Variable in class util.ExcelWriter
 
pointList - Variable in class analyzer.Analyzer
 
pointList - Variable in class gui.GraphWindow
 
pos - Variable in class prioritizer.PlanningGame.Card
 
pos - Variable in class prioritizer.PlanningGame.Pile
 
prefWindow - Variable in class gui.prio.PairwiseWindow
 
prioCriteria1 - Variable in class rainbowie.RequirementList
 
prioCriteria2 - Variable in class rainbowie.RequirementList
 
prioDone(String) - Method in class prioritizer.Pairwise
Sets the values for the current criteria and calculates the priorities using to AHP.
prioLabel - Variable in class gui.MainWindow
 
prioList - Variable in class rainbowie.Rainbowie
 
prioMethod - Variable in class gui.ChoosePrioWindow.ActionHandler
 
prioMethod - Variable in class rainbowie.RequirementList
 
prioOneDone - Variable in class gui.prio.DollarWindow
 
prioOneDone - Variable in class gui.prio.PairwiseWindow
 
prioOneDone - Variable in class gui.prio.PlanningGameWindow
 
prioScrollPane - Variable in class gui.MainWindow
 
prioTable - Variable in class gui.MainWindow
 
prioTableColumnWidth - Variable in class gui.MainWindow
 
prioritizer - package prioritizer
 
priority1 - Variable in class rainbowie.Requirement
 
priority2 - Variable in class rainbowie.Requirement
 
progressBar - Variable in class gui.prio.PairwiseWindow
 
putCardInPile() - Method in class prioritizer.PlanningGame
Removes the selected card from the desk and adds it to the highlighted pile.
pw - Variable in class gui.prio.PairwiseWindow
 
pwcButton - Variable in class gui.ChoosePrioWindow
 

A B C D E F G H I K L M N O P Q R S T U V W X Y