A B C D E F G H I K L M N O P Q R S T U V W X Y

S

saveButton - Variable in class gui.GraphWindow
 
saveColumnWidths() - Method in class gui.MainWindow
Saves the column widths to preserve the column dimensions when sorting the tables.
saveGraphMenuItem - Variable in class gui.GraphWindow
 
scrollPane - Variable in class gui.ExcelImporterWindow
 
scrollPane - Variable in class gui.prio.PlanningGameWindow
 
select(int, int, int) - Method in class prioritizer.PlanningGame
Tries to select a Card on the desk or in a Pile at the specified position.
selectCardsInSelectionSquare(Point, Point) - Method in class prioritizer.PlanningGame
Selects all the cards withing the user-drawn selection square.
selectPile(int, int) - Method in class prioritizer.PlanningGame
Tries to select a pile at the given position.
selectPoint(int, int) - Method in class analyzer.Analyzer
Selects, highlights and returns the first Requirement at the given position.
selectedBy(int, int) - Method in class analyzer.GraphPoint
Returns true if (xPos, yPos) is within the GraphPoint's outer circle.
selectedBy(Point) - Method in class prioritizer.PlanningGame.Card
Check if the Card is selectable by a click in this position.
selectedBy(Point) - Method in class prioritizer.PlanningGame.Pile
Check if the Pile is selectable by a click in this position.
selectedCard - Variable in class prioritizer.PlanningGame
 
selectedCardsList - Variable in class prioritizer.PlanningGame
 
selectedCol - Variable in class gui.ImprovementsWindow.ReqTableCellRenderer
 
selectedColor - Variable in class gui.ExcelImporterWindow.CustomTableCellRenderer
 
selectedPoint - Variable in class analyzer.Analyzer
 
selectedText - Variable in class gui.ExcelImporterWindow.CustomTableCellRenderer
 
sendToDesk(int) - Method in class prioritizer.PlanningGame
Sends the selected card in the specified Pile, to the desk.
setAllowedPaths(int) - Method in class prioritizer.Pairwise
Sets the number of paths to use when using a random sample of paths.
setCanvasSize(int, int) - Method in class analyzer.Analyzer
Sets the size of the drawing area.
setCardsList(LinkedList) - Method in class gui.prio.PlanningGameWindow.PileWindow
Sets the list of cards in the current pile window
setCellAt(String, int, int) - Method in class gui.ExcelImporterWindow
Method for setting tha value in the specified cell in the table model
setColumnWidth(JTable, boolean) - Method in class gui.ImprovementsWindow
Sets the column widths for the current table
setColumnWidth(JTable) - Method in class gui.MainWindow
Sets the column width of a table.
setCriteria(String) - Method in class prioritizer.DollarTechnique
Sets the current criteria.
setCurrentPrioritiesAndShuffle(String, boolean) - Method in class prioritizer.PlanningGame
Rank the requirements by the order in the planning game lists.
setDollarsAvailible(int) - Method in class prioritizer.DollarTechnique
Sets the number of dollars availible in current prioritization
setFont(JComponent, boolean, int) - Static method in class util.Util
Sets the font for the specific JComponent
setImportedList(Vector) - Method in class rainbowie.Rainbowie
Sets the list of imported requirements
setImportedTable(RequirementList) - Method in class gui.MainWindow
Assigns the values to the cells in importedTable
setInfoAreaText(Requirement) - Method in class gui.GraphWindow
Sets the information text in the info area
setInfoAreaText(Requirement) - Method in class gui.prio.PlanningGameWindow
Sets requirement number and requirement description in the info area in an adjusted format.
setJComponentSize(JComponent, int, int) - Static method in class util.Util
Forces the size of a JComponent.
setLastPrioWindow(JFrame) - Method in class rainbowie.Rainbowie
 
setMatrix() - Method in class prioritizer.Pairwise
Creates an identity matrix.
setMaxPathsBeforeRandom(int) - Method in class prioritizer.Pairwise
Sets the threshold where no longer all possible paths shall be used, instead the random sample is used.
setMaxValue() - Method in class analyzer.Analyzer
Calculates the highest values among the requirements
setPos(Point) - Method in class prioritizer.PlanningGame.Card
Moves the Card to the specified position.
setPrioCriteria1(String) - Method in class rainbowie.RequirementList
Sets the first prioritization criteria
setPrioCriteria2(String) - Method in class rainbowie.RequirementList
Sets the second prioritization criteria
setPrioList(RequirementList) - Method in class rainbowie.Rainbowie
Sets the list of prioritized requirements
setPrioMethod(int) - Method in class rainbowie.RequirementList
Sets the prioritization method
setPrioParams(int, String, String) - Method in class rainbowie.Rainbowie
Sets the prioritization method and criteria.
setPrioTable(RequirementList) - Method in class gui.MainWindow
Assigns the values to the cells in prioTable
setPriority1(double) - Method in class rainbowie.Requirement
Sets the priority according to the first criteria.
setPriority2(double) - Method in class rainbowie.Requirement
Sets the priority according to the second criteria.
setRadioButtonsEnabled(boolean) - Method in class gui.prio.PairwiseWindow
Enables or disables the radio buttons.
setRandomCardPosition(PlanningGame.Card) - Method in class prioritizer.PlanningGame
Sets a random position on the screen, for the Card to be drawn at
setRelNbr(String) - Method in class rainbowie.Requirement
Sets the release number of the requirement
setRelease(int) - Method in class analyzer.GraphPoint
Sets internal release number.
setReleaseNbrs() - Method in class analyzer.Analyzer
Examines how many different releases that are included and assigns each release an index.
setReq(String) - Method in class rainbowie.Requirement
Sets the description of the requirement
setReqNbr(String) - Method in class rainbowie.Requirement
Sets the requirment number of the requirement
setSelectedColumn(int) - Method in class gui.ImprovementsWindow.ReqTableCellRenderer
 
setSheet(int) - Method in class importer.ExcelImporter
Sets the Excel spreadsheet to use for import
setValue(int, int) - Method in class prioritizer.DollarTechnique
Calculates how many dollar that have been used so far and checks if the new value will exceed the $100 limit or not.
setValue(double) - Method in class prioritizer.Pairwise.Graph.Arc
Sets the value of this arc (comparison)
setValue(double) - Method in class prioritizer.Pairwise
Sets the value for the current prioritization and checks if there are more comparisons to be done.
setValueAt(Object, int, int) - Method in class gui.ImprovementsWindow.RootCauseTableModel
Set the value in the specified cell
setValueAt(Object, int, int) - Method in class gui.prio.DollarWindow.RequirementTableModel
Set the value in the specified cell.
setVisible(boolean) - Method in class gui.ImportWindow
 
setWindowSize() - Method in class gui.ImprovementsWindow
Set the sizes of the scrollpanes due to the number of added requirement columns
setWindowSize() - Method in class gui.MainWindow
Sets the size of the window.
setX(int) - Method in class analyzer.GraphPoint
Sets the x coordinate for the GraphPoint.
setY(int) - Method in class analyzer.GraphPoint
Sets the y coordinate for the GraphPoint.
setupComparisonList() - Method in class prioritizer.Pairwise
Sets up the comparisons and adds them to a list in a random order.
setupExcelImporterWindow() - Method in class importer.ExcelImporter
Setup the interaction window with the correct data and number of rows and columns.
sheet - Variable in class importer.ExcelImporter
 
shortName - Variable in class prioritizer.PlanningGame.Card
 
shortString(String, int, int) - Static method in class util.Util
Cuts off a String to the desired length ending it with "...".
showHelpDialog(String) - Method in class rainbowie.Rainbowie
Shows the help dialog with the requested page to use as start page
showHelpText(String) - Method in class util.HelpDialog
Show the selected help file in the HelpWindow.
showMatrixMenuItem - Variable in class gui.GraphWindow
 
skipButton - Variable in class gui.ExcelImporterWindow
 
sortInvert - Variable in class rainbowie.RequirementList
 
south - Variable in class gui.ExcelImporterWindow
 
south - Variable in class gui.GraphWindow
 
south - Variable in class gui.ImprovementsWindow
 
southBottom - Variable in class gui.ExcelImporterWindow
 
southTop - Variable in class gui.ExcelImporterWindow
 
startSelectionPoint - Variable in class gui.prio.PlanningGameWindow.DrawCanvas
 
stateChanged(ChangeEvent) - Method in class gui.ExcelImporterWindow.ChangeHandler
 

A B C D E F G H I K L M N O P Q R S T U V W X Y