Textured Shadow Volumes
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Tomas
Akenine-Möller
Lund University |
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Journal of Graphics Tools 12(4):59-72, 2007 |
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AbstractWe extend the shadow volume algorithm so that every shadow casting triangle can be associated with a transmittance texture, which dictates how much light can pass through the triangle at different locations. Our algorithm handles several layers of colored and semitransparent shadows. It allows efficient rendering of effects such as realistic shadows from leaves, fur, and colored glass. |