|
|
Simple fur
(Fur)
A very simple fur-like effect which shows how language embedding can simplify the construction of highly repetitive effects. |
|
|
Glow
(Glow,
Convolution)
A glowing effect using off-screen rendering and Gaussian blurring. |
|
|
Beer's law
(Beer)
Depth-based attenuation based on a single-pass approximation of Beer's law of light absorption. This effect was written by Benny Åkesson and Andreas Hansson. |
|
|
Depth coloring Depth-based coloring using a spectrum function encoded as a 1D texture map. This effect was written by Benny Åkesson and Andreas Hansson. |
|
|
Toon shading
(Toon)
Cell shading by using Gouraud shading combined with step-function approximation. This effect was written by Benny Åkesson and Andreas Hansson. |