Some of my previous and ongoing Master's thesis projects:
- Ivica Cvetanovski, A Real-Time Algorithm for Rendering Realistic Environment Mapping
Motion Blur using Graphics Hardware, December 2003.
- Jimmy Andersson and Pär Magni, JSR-184: Optimized 3D Graphics for Mobile Devices, December 2003.
- Joakim Bengtsson, Rendering Shafts of Light in Real Time, December 2003.
- Petter Kornebäck,
A Hardware Implementation of a Simple Rasterization Architecture, September 2003.
- Peter Pipkorn, Ray Tracing of Procedural Fractal Landscapes using
Programmable Graphics Hardware.
- Donald and Niklas Harrysson, Faster Photon Mapping using Grids, 2002.
- Rasmus Bonnedal and Magnus Pettersson, SIMD Accelerated Ray Tracing, 2002.
- Jesper Rudberg, Optimizing Triangle Bin Trees.
- Henrik Edström, Radiosity..., ongoing.
- Markus Jandér and Fredrik Sandbecker, Real-Time Visualization of Car Paint, ongoing.
- Mats Lindelöf, Three-Dimensional Road Generation, September 2001.