AI Seminar May 21st, 2008, 15.15, glasburen Kim Kemilä, student, LU A negamax-based investigation of a board game Andantino ABSTRACT Andantino is a two-player dynamic board game, with very simple roles. The player that starts the game expects to have a considerable advantage (about 92.5% based on statistics from Richard's PBeM Server). The purpose of this report is to verify that the first player do have a clear advantage and how its affected by different game-strategies.